Watch the buoy
Does the float get carried in?
Watch the buoy
Send waves toward the beach. Does the buoy get carried to the shore?
Send small and big waves. How far does the buoy travel overall?
Tap Send a wave. Where does the buoy go?
Your turn
Each lab is one step from the video. Change things and see what happens.
Each lab isolates one part of the story. The models are simplified to show the idea.
Tap the buttons and slide the sliders.
Send waves toward the beach. Does the buoy get carried to the shore?
Send small and big waves. How far does the buoy travel overall?
Tap Send a wave. Where does the buoy go?
Slide the wind up and down. How fast does the sea grow? How fast does it calm down?
Raise and cut the wind. Compare how fast waves build and decay.
Slide the wind. What happens to the sea?
Tap anywhere in the water to drop a float. What shape does it draw? What about deep floats?
Drop floats at different depths. How does the orbit size change?
Tap the water to drop a ball. Watch it go round!
Heights are exaggerated so the circles are easy to see.
Pick a wave size and send it in. Do big waves break closer or farther out?
Send small, medium and big waves. Where does each reach H ≈ 0.8 d?
Pick a wave and send it. Crash!
A simplified model: the wave grows as the water gets shallow and breaks when its height is about 0.8 × the depth.
Set all three. The red bar is the one holding your waves back.
Find the limiting factor. Can you reproduce the 5 m example?
A simplified model of the standard wave-forecasting curves, rounded values only.
You’re caught in a rip. Try swimming straight back, then swimming parallel. Which works? (In real life you can also just float and wave for help.)
Compare fighting the current with swimming parallel (floating and signalling for help is the other safe option). Then compare wave makers.
Tap Swim along the beach. Did you get back?
Speeds are illustrative. Real rip currents can be faster than an Olympic swimmer.
Go to the beach and look. A wave comes in. Then another. They never stop!
Most waves are made by the wind. The wind rubs the water. Little wrinkles pop up. The wind pushes them more and more, and they grow into big waves.
A wave is a push that travels. The water stays behind. A ball on the sea goes up and forward, then down and back. It goes round in a circle!
Waves can travel very far across the sea. Near the beach the water gets shallow. The sand drags on the bottom of the wave. The top keeps going, tips over, and crash! The wave breaks.
The sun warms the Earth. That makes the wind. And the wind makes the waves.
Some waves are not made by wind. Tides are pulled by the Moon. A tsunami starts when the ground shakes under the sea.
Most ocean waves are caused by wind. As wind blows across the sea, friction between the moving air and the water pushes up tiny ripples.14 Those ripples make the surface rough, which gives the wind something to grip, so it pushes harder and the ripples grow into waves.5 How big they get depends on three things: how fast the wind blows, how long it blows, and how far it blows over open water (the fetch).3
The surprising part: a wave is energy travelling through the water, not water travelling across the sea. The water itself mostly goes round in circles and stays where it is.12
Go back far enough and waves are powered by the Sun: sunlight heats Earth unevenly, and that uneven heating is what makes the wind blow.6
A strong wind on its own isn't enough. NOAA puts it simply: if the wind is slow, you only get small waves, however long it blows. A strong wind that lasts just a few minutes won't build big waves either. And a strong, long-lasting wind blowing across a short stretch of water still can't. Large waves only form when all three factors combine.3
| Factor | What it means | If it's too small… |
|---|---|---|
| Wind speed | How hard the wind blows | Only small waves, whatever else happens |
| Duration | How long the wind keeps blowing | Waves don't have time to grow |
| Fetch | How far the wind blows over open water without changing direction | Waves run out of room to grow (think of a small lake or bay) |
Here's a real example from the U.S. National Weather Service: a steady wind of 30 knots (about 55 km/h) blowing for 24 hours over 340 miles (about 550 km) of sea gives waves averaging about 3 metres, with the bigger third of them averaging about 5 metres. About one wave in ten is higher than that.5 This is also why storms in the huge, open Pacific can make bigger waves than storms of the same size in smaller oceans: the wind has more fetch.5
The "Build a wave" chapter above lets you try this yourself. Its heights come from a simplified version of the curves forecasters use, tuned to match that example, so treat them as rough guides.
If waves carried water, a floating ball would be swept to the beach. It isn't. As a crest passes, the ball rises and moves forward. In the trough it sinks and slides back. It traces a circle and ends up almost where it started.26 OpenStax Physics describes the same thing with a cork: the water mostly moves it up and down. If you feel pushed in the sea, what you're feeling is the wave's energy.7
The water below the surface moves in circles too, but they get smaller the deeper you go. At about half a wavelength down, the motion has almost disappeared.2
Out in a storm the sea looks messy: short, steep, choppy waves of all sizes. Oceanographers call that a sea. Once waves travel away from the wind that made them, they become swell: smooth, rounded waves with long periods.4
Longer waves travel faster, so as swell spreads out it sorts itself, with the longest waves arriving first.45 Short waves lose their energy quickly, while long-period swell (about 8 to 20 seconds) can travel huge distances.8 Swell can cross thousands of miles almost unchanged, and waves can travel across an entire ocean basin.15 Hawaii's famous winter surf, from November to March, is swell sent out by big winter storms in the North Pacific.5
A wave doesn't break because it hits the beach. It breaks before that. As it moves into shallow water, the seafloor starts to drag on the circling water at the bottom of the wave. The bottom slows down, the water behind piles up, and the crest is forced higher.26 Waves can grow to about one and a half times their deep-water height as they run ashore.5
Eventually the wave is too steep to hold its shape. In shallow water that happens when the wave's height reaches roughly 0.8 times the water depth. The crest tips forward and the wave breaks into surf.4 That's why big waves break farther out, where the water is deeper, and small waves break close to the sand. Out in deep water, waves can also break on their own as whitecaps when they get steeper than about 1 in 7 (height compared with wavelength).8
| Wave | Caused by | Time between waves | Wavelength |
|---|---|---|---|
| Wind waves and swell | Wind blowing over the surface | About 5–20 seconds | About 300–600 ft (90–180 m) |
| Tides | The pull of the Moon and Sun | High tides usually about 12 hours apart | Ocean-sized: two bulges around Earth |
| Tsunamis | Undersea earthquakes, landslides, eruptions | 5 minutes to 2 hours | 60–300 miles (100–500 km) |
| Storm surge | Strong storm winds and low air pressure | A long, slow rise of the sea | Long |
Sources for the table: tsunami.gov (wind waves and tsunamis),9 NOAA (tides and storm surge).1 Tides really are waves: huge, slow ones pulled along by the Moon and the Sun. See what causes tides. Tsunamis are often called "tidal waves", but that's wrong: they have nothing to do with tides.1 See what causes a tsunami. Wind itself comes from uneven heating, which you can explore in what causes wind.
Now and then sailors meet a rogue wave: one more than twice as tall as the waves around it. They often form when swells travelling at different speeds and directions line up and add together for a short time.10
Breaking waves push water toward the shore, and it has to get back out. Where waves break less, for example at a gap between sandbars or next to a pier, the water can rush seaward in a narrow, fast channel called a rip current.1112 Rips are usually 50 to 300 feet (15 to 90 m) wide and typically flow at 1 to 2 feet per second, but they can reach 8 feet per second, faster than an Olympic swimmer.1213 In the U.S. about 100 people die in rip currents each year, and lifeguards rescue tens of thousands more.13
Wind. As wind blows across the sea, friction between the air and the water pushes up ripples. The ripples give the wind more to grip, so they grow into waves. Tides and tsunamis are waves too, but they have different causes.
1) Wind blows over calm water and friction raises tiny ripples. 2) The rough surface lets the wind push harder, so ripples grow into waves. 3) Waves keep growing while the wind blows faster than they travel. 4) They leave the windy area as smooth swell. 5) Near the coast the seafloor slows them, they get taller and steeper, and they break.
Wherever the wind blows over open water, and big waves usually start in storms far out at sea. The waves you see on a calm, sunny beach may have been made by a storm thousands of kilometres away and travelled to you as swell.
A single wave loses energy as it travels and finally gives it up when it breaks on a shore. But the sea is almost never flat, because somewhere the wind is always making new waves, and long swell can travel across whole ocean basins.
Hardly. The energy moves forward but the water mostly goes round in circles. A floating ball rises and moves forward on a crest, then sinks and slides back in the trough, ending up almost where it started. Only when a wave breaks does water really rush up the beach.
In shallow water the seafloor drags on the bottom of the wave and slows it down. The water behind piles up, so the wave gets taller and steeper. When its height is roughly as big as the water depth (about 0.8 times the depth), the crest topples forward and the wave breaks.
Wind waves are a few seconds apart (about 5 to 20). Tides are huge, slow waves caused by the pull of the Moon and Sun, with high tides usually about 12 hours apart. Tsunamis are caused by undersea earthquakes, landslides or eruptions, with waves minutes apart and up to hundreds of kilometres long.